CommonEvent 7164
Name = "Salaan: Victory"

  999([7164])
  ErasePicture([6])
  ShowPicture([5, "80_mob_assasin1_st03", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["mob_assasin1_fc1", 2, 0, 2])
  ShowText(["\\n<Salaan>You endured, huh...\nA brilliant victory."])
  ShowText([""])
  ShowText([""])
  PlaySE(["RPG::SE(@name=\"mon_lvup\", @pitch=100, @volume=100)"])
  ControlSwitches([98, 98, 1])
  ControlSwitches([96, 96, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Luka emerged from the battle fuck victorious!"])
  ShowPicture([5, "80_mob_assasin1_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Salaan puts her accessories back on!"])
  ConditionalBranch([1, 817, 0, 2, 1])
    ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
    ShowText(["\\n<Salaan>I don't have anything left to give.\nYou already won what I had."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Else([])
    ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
    ShowText(["\\n<Salaan>I'll give this to you for winning.\nI'm sure it will be useful on your adventure..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeArmor([1186, 0, 0, 1, false])
    ControlVariables([817, 817, 0, 0, 2])
    CallCommonEvent([6999])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
  ShowText(["\\n<Salaan>I'll make up for this loss.\nWe'll have a rematch soon..."])
  ShowText([""])
  ShowText([""])
  ConditionalBranch([0, 443, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2331, 1])
    ErasePicture([5])
    ChangeActorName([66, "Vanilla"])
    ChangeActorGraphic([66, "Evil01_cip", 0, "vgirl_fc1", 0])
    ControlSwitches([100, 100, 1])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 9, 2])
      TransferPlayer([0, 476, 16, 43, 2, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ControlVariables([57, 57, 0, 0, 1441])
      TransferPlayer([0, 441, 12, 50, 2, 0])
      Empty([])

    BranchEnd([])
    ChangePlayerFollowers([0])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
